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Description

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Features

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Algorithm

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Accessories

Ray Traced Evolution
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Disclaimer

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History

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VR-Garden

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Raytraced

A programable scenes-generator

for

Raytracers/Renderers

Version 1.0Beta

Copyright © 1996 Nguyen D.C.

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GX/GENERIC


News 1.0b3: Animation & ray-casting supports !!!

Here is a simple animation (QuickTime, 6Mb) with code , which simulates the `enviroment sensitive automata', using timed L-System to alter the shape of objects and ray-casting to realize `obstacles avoidance'.

User's Manual PostScript/HTML

Please mail your bugs-reports or comments to



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1.DESCRIPTION:

RayTraced Evolution is a programable scenes-generator for raytracers/renderers, using spTOL(stochastic, parametric, contex-free and table-oriented Lindenmayer- System:) and C-like functions. 0

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2.FEATURES:

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3.ALGORITHM:

It is important to understand how RTEvol works, when you wish to use it intensively. Here is an overview of the internal life of RTEvol:

RTEvol works in 3(!) stages:

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4.ACCESSORIES:

The latest version is 1.0Beta_PatchLevel #4

All comments and bugs reports are welcome, but dont ask me for the sources. Also, dont ask me about POV-stuff, because i only use it to test the generic driver. I have not enought times to make some 'good-looking' examples, but i'm sure there are some others who have skills(and times, too) to do it with RTEvol. 0 0

5.DISCLAIMER

This software is provided as is without any guarantees or warranty. Although the author has attempted to find and correct any bugs in the package, he is not responsible for any damage or losses of any kind caused by the use or misuse of the package. The author is under no obligation to provide service, corrections, or upgrades to this package. 0 0

6.HISTORY

### 1.0Beta PatchLevel 2 ###

### 1.0Beta PatchLevel 1 ###

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